
Warhammer The Horus Heresy Reaction Cards
13.00
$
<p>The battles of Warhammer: The Horus Heresy are rife with swift Reactions, mighty Warlords, and forbidden Psychic Powers. This handy deck of reference cards makes it easy to keep track of new rules and mechanics, so you can focus on your strategy. These cards will ensure you can take full advantage of the new Reaction system – they work as both a reminder to use them, and a rules reference for you and your opponent.</p>
<h4>Includes</h4>
<ul>
<li>6x Core Reaction cards</li>
<li>2x Advanced Reaction cards</li>
<li>3x Core Warlord Traits cards</li>
<li>7x Psychic Weapons cards</li>
<li>6x Psychic Powers cards</li>
</ul>

Warhammer The Horus Heresy Legiones Astartes Praetor and Chaplain Consul
33.00
$
<p>Praetors are the mightiest warriors and battle-leaders of the Space Marine Legions, second only to the god-like Primarchs in martial skill and generalship. Those that choose to march to war clad in Cataphractii Terminator armour place great value in its enhanced resilience, which can stoically weather even the heaviest of incoming fire. These hulking warlords stride into the thickest fighting, leading their warriors to victory across hundreds of battlefields.<br><br>The Chaplain Order, established towards the end of the Great Crusade, was intended to create a cadre of fearsome veteran warriors who would enforce a cohesion of doctrine and belief in the scattered and increasingly idiosyncratic Legions. These officers are a fanatical exemplar of the martial oaths of the Astartes, wielding their deadly badge of office – the Crozius Arcanum – as they inspire their allies on the battlefield.<br><br>This multipart plastic kit builds one Legion Cataphractii Praetor and one Legion Chaplain Consul. These each make ideal leaders for a Legiones Astartes force, and can lend support to larger armies where needed. Clad in formidable Cataphractii Terminator armour, the Praetor can survive a barrage of firepower to strike back with his roaring chainfist and devastating combi-melta. He can alternatively be fielded as a Legion Cataphractii Centurion. The Legion Chaplain Consul rouses his comrades into an unyielding fury, armed with a plasma pistol and an ornate Crozius Arcanium. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions.<br><br>This set comprises 12 plastic components, and is supplied with a Citadel 32mm Round Base, a Citadel 40mm Round Base, and a Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.<br><br>You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these models.</p>

Warhammer White Dwarf Issue 501 Magazine June 2024
5.00
$
<p>Issue 501 starts with a trip into the Bunker to catch up on what’s been going on. There are two new Scenarios of the Month to try out, plus rules taking the fight to sandblasted deserts in Kill Team.</p>
<p>There are plenty more rules to dig into, with reality rift rules for use in a Boarding Action that let you shoot around corners in six exciting missions that are more mind-bending puzzles than out-and-out firefights.</p>
<p>For those of you braving the Gnarlwood, there are new rules for fighting in the deepest depths, where the trees are hungrier than ever, and lore, quests, and traits for the Pyregheists and Ydrilan Riverblades.</p>
<p>If lore is what you’re into, there’s the final part of the chronologically compromised Tempus Purgatus story, an update on how the forces of Chaos are getting on over in the Nephilim Anomaly, and for fans of the Mortal Realms, there’s a short story featuring two brothers attempting to escape the vile Skaven.</p>
<p>Speaking of those nasty ratmen, Phil from the Warhammer Studio takes us on a reflective journey through the Era of the Beast, and a new instalment of Arks Arcana sets up the new stage of play in Warhammer Age of Sigmar, and explores the aftermath of the Vermindoom.</p>
<p>In last month’s milestone issue, the massive Invasion of Samarkis Battle Report was spread across three simultaneous battlefields. It was a huge undertaking, and in this issue, the pair behind the breathtaking Makhis Cove board reveal how they made this show-stopping battlefield – which you can now play on at Warhammer World!</p>
<p>There is a generous helping of gorgeous miniatures, including an Ironjawz showcase, alongside hobby and tactics tutorials, and the first chapter of a new Horus Heresy campaign – the Raid on Ollanz-Mu.</p>
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Warhammer The Old World Dice Set
28.00
$
<p>Across the Old World, mighty monarchs and powerful warlords raise glorious armies and grim hordes without number. But they each know one thing to be true – you can't win a battle without a little luck.<br><br>This set includes 20 The Old World themed dice. They are cast in pearlescent blue swirl colouring, with gold ink markings. The D6 dice proudly feature a Ghal Maraz warhammer icon, on the '6' face of each dice.</p>
<h4>Contains</h4>
<ul>
<li>20x 16mmx16mmx16mm dice
<ul>
<li>18x The Old World D6 dice</li>
<li>1x Artillery dice (labelled 2, 4, 6, 8, 10, Misfire)</li>
<li>1x Scatter dice</li>
</ul>
</li>
</ul>

Warhammer Orc and Goblin Tribes Orc Boyz and Orc Arrer Boyz mob
54.00
$
<p>Orc Boyz and Orc Arrer Boyz form up into rag-tag regiments that surge towards the enemy with great enthusiasm. These mobs fight with a wide array of weapons, from crude hand weapons to surprisingly effective bows.</p>
<p>This multipart plastic kit builds 38 Orc Boyz, in two mobs of 19. One mob are all armed with pairs of brutal hand weapons, all the better for bludgeoning and hacking at the enemy up close. The other mob are Orc Arrer Boyz, armed with warbows, for picking off foes from afar. This kit also contains Orc Command upgrades for each unit so you can build a mighty Boss, a musician, and a standard bearer for both of your raucous mobs.</p>
<p>This kit contains 108 plastic components, and 40x Citadel 30mm Square Bases. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models.</p>
<p>These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.</p>
<h3>Features</h3>
<ul>
<li>38 brutal infantry to smash aside and rain arrows down upon the enemies of Orc & Goblin Tribes<br>
</li>
<li>Builds 2 mobs - one armed with pairs of brutal hand weapons, and the other with crude but effective Orc bows.<br>
</li>
<li>Includes upgrades to build a boss, musician, and standard bearer for both of your units</li>
</ul>
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Warhammer Tomb Kings Of Khemri Tomb King On Necrolith Bone Dragon
62.00
$
<p>Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Necrolith Bone Dragon, much less ride such a behemoth into battle. These reanimated wyrms descend upon the living, given unnatural flight by skeletal wings, before lashing out with wicked claws and jagged fangs. Those who survive must contend with clouds of seething dust and desiccating smog, for a dragon's breath is lethal even in death.<br><br>This multipart plastic kit builds a Tomb King or Liche Priest mounted on a Necrolith Bone Dragon. This terrifying centrepiece is the jewel of any Tomb Kings of Khemri army, dominating both battlefields and display cabinets. The Tomb King stands atop a grand, chariot-like platform on the Bone Dragon's back, and can be armed with a one-handed khopesh, an imposing great weapon, or a pronged cavalry spear. The Liche Priest instead sits on an ornate throne decorated with Mortuary Cult iconography, brandishing a ritual staff as they conjure a spectral vulture.<br><br>If this kit is used to build a Liche Priest on Necrolith Bone Dragon, the Tomb King model can instead be assembled separately on foot, armed with a flail and using the additional base provided. The kit includes a shield arm and alternative cloak for building the monarch in this way.<br><br>This kit contains 96 plastic components, 1x Citadel 100x150mm Rectangular Base, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.</p>

Warhammer Underworlds Rivals of Harrowdeep
41.00
$
<p>Da Kunnin’ Krew and Xandire’s Truthseekers are ready to move out of the fathomless depths of Harrowdeep and delve into the abyssal Nethermaze. Originally available in the Warhammer Underworlds: Harrowdeep Core Set, this kit contains the miniatures and fighter cards for both warbands, as well as a complete Rivals deck of 32 cards for each. It’s a fantastic way to expand your collection with two fun warbands – and you can even add the miniatures to your Warhammer Age of Sigmar armies.</p>
<h4>Contains</h4>
<ul>
<li>The complete Xandire's Truthseekers warband – a band of Thunderstrike armour-clad Stormcast Eternals and their aetherwing companion, venturing into the dark of Ulgu on a quest from Sigmar himself. Build your warband with the four push-fit plastic models, cast in blue plastic to ensure they stand out even when unpainted, plus fighter cards and a 32-card Rivals-format deck so you can start playing right away</li>
<li>The complete Da Kunnin' Krew warband – a gang of sneaky, cutthroat greenskins from the swamps of Ghur aiming to claim the dark, dank corners of Harrowdeep for themselves. Build your warband with the five push-fit plastic models, cast in dark green plastic, and build your decks with fighter cards and a 32-card Rivals-format deck to get stuck in as soon as possible</li>
</ul>
<p>This box contains push-fit miniatures which are supplied unpainted and require assembly – we recommend using Citadel paints.</p>

Warhammer The Horus Heresy MKVI Assault Marines
45.00
$
<p>Assault Squads are the rapid attack infantry of the Space Marine Legions. Armed with wargear optimised for close-quarter fighting and hit-and-run tactics, equipped with jump packs that allow them to soar quickly across the battlefield, these squads strike at vulnerable targets or impact the enemy line with shocking force. These abilities make them a devastating tactical asset, as they leap past intervening terrain and fortified positions to engage their adversaries in savage melee combat.<br><br>This multipart plastic kit builds 10 Space Marine Assault Legionaries, clad in Mark VI 'Corvus' armour. Every Legionary is equipped with a Warhawk jump pack, and wields a bolt pistol alongside a chainsword. The kit also includes optional combat shields for each warrior, held in their left hand. One model can be built as a Legion Assault Sergeant with alternative heads, accessories, and extra weapon options – a power fist, a lightning claw, or paired lightning claws, as well as a melta bomb.<br><br>This kit includes a variety of interchangeable heads, arms, poses, and pauldrons to mix up your Assault Squad, as well as accessories such as grenades, pouches, and pistol holsters to customise each Legionary's look.<br><br>These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose. However, the box includes a transfer sheet with 293 optional markings and iconography for the Sons of Horus and Imperial Fists Legions.<br><br>This kit comprises 200 plastic components, and comes with 10x Citadel 32mm Round Bases and 1x Legiones Astartes Infantry Transfer Sheet.<br><br>These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.</p>

Warhammer Legion Imperialis Legion Battle Group
116.00
$
<p>Unleash the might of a classic Space Marine combined arms force with the Legiones Astartes Battle Group for Legions Imperialis, bringing a diverse range of units together into a flexible and powerful army that’s ideal for beginners or for expanding an existing collection. This boxed set contains a huge assortment of miniatures: four Kratos Heavy Tanks, 10 Rhino transports, four Leviathan Dreadnoughts, four Deredeo Dreadnoughts, four Rapier batteries, four Tarantulas, two Command Squads, eight Tactical Legionary bases, two Terminator bases, two Assault Marine bases, (deep breath) four Support Legionary bases, four Contemptor Dreadnoughts, four Outrider bases, six Scimitar jetbike bases, four Javelins, and four Land Speeders.</p>

Warhammer The Horus Heresy Solar Auxilia Dice
26.00
$
<p>The Solar Auxilia are the most elite division of the Imperial Army, trained and equipped to fight in the most hazardous environments. Their cohorts are recruited from all over the Imperium, drawing on void-born asteroid clans, ambitious noble scions, and underhive scum alike. Whatever their origins, those who display the right combination of aggression, discipline, and skill-at-arms can win glory and greatness by leading the advance of the Imperium's tercios.<br><br>This set of Solar Auxilia-themed dice is perfect for accompanying your army of elite and disciplined soldiers, and rolling your way to victory in games of Warhammer: The Horus Heresy.</p>
<h4>Contains</h4>
<ul>
<li>20x grey pearlescent swirl dice with black ink, measuring 16mm along each edge, including:</li>
<li>19x D6 with a Solar Auxillia icon on the '6' face</li>
<li>1x Scatter Dice</li>
</ul>

Warhammer White Dwarf Issue 498 Magazine March 2024
5.00
$
<p><em>White Dwarf</em> is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.<br><br>Here’s what you can look forward to in the March issue:<br><br><strong>Contact!</strong> – Letters, questions, and pictures of miniatures sent in by you, our readers.<br><br><strong>Inside the Studio</strong> – A cheeky peek at our preparations for the impending awesomeness that is issue 500!<br><br><strong>THE WHITE DWARF BUNKER<br>Access Granted!</strong> – An introduction to this month's action in the White Dwarf bunker.<br><br><strong>Challenges</strong> – Grab your brushes and join in with our Elite units painting challenge.<br><br><strong>The Crusade Campaign</strong> – Unlock new relics for your Crusade campaign, and read how the studio's campaign is going.<br><br><strong>Scenarios of the Month</strong> – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, and a Combat Patrol mission for Warhammer 40,000.<br><br><strong>Basic Training</strong> – Power up your chainsword, because this issue we tackle the Charge phase.<br><br><strong>Hobby Hangout</strong> – Emily tackles how to come up with a new colour scheme.<br><br><strong>Satellite Uplink</strong> – We hear from the Black Hole Wargamers. Plus, a gallery of your Elite units.<br><br><strong>WARHAMMER 40,000<br>VanTarrion's Voidsmen</strong> – New rules for fielding a Rogue Trader and her definitely-not-piratical crew in Combat Patrol.<br><br><strong>Multiplayer Combat Patrol</strong> – Two players not enough for you on one table? How about three or even four?<br><br><strong>Lieutenant Titus of the Ultramarines</strong> – Explore the chequered history of Lieutenant Titus, star of the Warhammer 40,000: Space Marine 2 video game.<br><br><strong>Stilled Faith Part III: Vanguard</strong> – Interrogator Kaseena Flamberg finds herself under armed guard. Many-armed guard.<br><br><strong>WARHAMMER AGE OF SIGMAR<br>A Tale of Four Warlords</strong> – The penultimate part of the series sees the creation of the largest model to date!<br><br><strong>Ark Arcana: Beasts of the Galletian Depths</strong> – Moths, millipedes, spiders - doesn't sound that dangerous, does it? Well, you're wrong!<br><br><strong>Undefeated</strong> – Katakros is never defeated. NEVER! But Karash, his Liege-Immortis, has begun to have doubts.<br><br><strong>Gathering of Might</strong> – Sound the muster horn - it's time to play some absolutely huge games of Age of Sigmar!<br><br><strong>The Madness of Baron Veingulper</strong> – Baron Veingulper is back for more Cursed City action, with new rules and scenarios.<br><br><strong>OTHER GAMES<br><br>WARCRY<br>Hunter and Hunted</strong> – The Wildercorps Hunters are on the prowl for Ogor Gorgers.<br><br><strong>KILL TEAM<br>Blades of Khaine</strong> – Rules for using highly skilled teams of Aspect Warriors in Kill Team. Mon-keigh beware!<br><br><strong>SPECIAL FEATURES<br>Battle Report:</strong> The End of All Things – Join us at the Black Gates of Mordor for the climactic battle in the Quest of the Ringbearer.<br><br><strong>Legacy of Defiance</strong> – The Tome Keepers are running out of time as the Word Bearers penetrate the All-vault.<br><br>Each copy of issue 498 also comes with cardboard inserts, which include 1x double-sided rules card for the VanTarrion's Voidsmen, which contains Stratagems, Abilities, Secondary Objectives & Enhancements. Plus, there are 2x paint recipe cards, 2x Bunker Achievement cards, 3x Combat Patrol datasheets, and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar, and Warhammer 40,000.</p>

Warhammer The Old World Arcane Journal Tomb Kings Of Khemri
16.00
$
<p>A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors.<br><br>This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways.</p>
<h4>
<br>Contains</h4>
<ul>
<li>
<strong>The Land of the Dead:</strong> A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult.<br><br>
</li>
<li>
<strong>Conflict in the Badlands:</strong> An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands.<br><br>
</li>
<li>
<strong>Heroes of Legend:</strong> Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra.<br><br>
</li>
<li>
<strong>Armies of Infamy:</strong> Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults.</li>
</ul>
<p><br>This is an expansion to Warhammer: The Old World – you'll need copies of the <em>Warhammer: The Old World Rulebook</em> and <em>Warhammer: the Old World – Ravening Hordes</em> books, both available separately, to use the contents of this book.</p>